Project: Axe/Lynx Instinct Augmented Reality
Company: CUBOCC
Client: Axe/Lynx, Unilever
Year: 2009
Platform: Papervision
Feature:
- Transposing the highpoly model (not my creation) to the lowpoly viable to augmented reality.
Augmented Reality made for Axe/Lynx Instinct Brazilian website. The main character of the campaign, Rocco, was remade to link it to the famous game franchise, and with this AR application you can experience the virtual character merged with the real world through your webcam.
This job was developed inside CUBOCC.


